http://www.cyberfest.us/Education/Video_Games_in_Education-MIT_Study.pdf
I found this peer reviewed article through the google scholar search engine. This can be a very effective source for writing paper #2 if you can find an article you don't need a membership for. This article is about how online games can be used for education. It describes how popular viedoe games are becoming and how useful they could be for teachers when education students. I agree with this article because students would learn more enthusiastically which would be more enjoyful.
http://bscw-app1.net.ethz.ch/pub/bscw.cgi/d5907569/GriffithsDaviesChappell-Online%20computer%20gaming-A%20comparison%20.pdf
This is an interesting but not surprising article about comparing adolescents and adults playing online video games. There was a survey taken to show the difference in teens and adults when playing Everquest. Results showed that teens enjoy violence more than adults and they play for longer hours sacrificing work for pleasure. Teens also preferred male characters over female and were more unlikely to swap genders. This is an interesting article with surprising information. It not surprising that teens would replace work with playing video games because of the maturity level differences with adults which includes different priorities. This article just proves this point.
Friday, October 10, 2008
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